/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D Editor of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
import QtQuick 2.5
import com.theqtcompany.SceneEditor3D 1.0

PropertyInputField {
    id: visibleInput
    width: parent.width

    property bool entityEnabled: true
    property string visibleOnImage
    property string visibleOffImage
    property bool propertyImagevisible: true
    componentType: EditorSceneItemComponentsModel.GeneralEntity

    onComponentValueChanged: {
        if (component !== null)
            entityEnabled = component[propertyName]
    }

    Image {
        id: visibleImage
        anchors.verticalCenter: parent.verticalCenter
        visible: propertyImagevisible
        source: { entityEnabled ? visibleOnImage : visibleOffImage }
    }

    function visibleImageClicked() {
        handleEditingFinished(entityEnabled)
    }
}
